I’m Daniel, and I make games.
On this channel, I make game development and shader tutorials, focusing on Unity, especially Shader Graph and the Universal Render Pipeline.
Whether you’re looking for general effects like Holograms, Dissolving Objects and Outlines, or effects from games such as Pokémon, Minecraft or Portal, there’s lots of variety!
It doesn’t matter if you’re just starting out with shaders and game development, or if you’re experienced and you’re looking for more ideas for your games – I’ve made videos for complete beginners and more advanced users.
If you want to supercharge your games with shaders, join me on this journey by subscribing!
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Building Quality Shaders: Tessellation, Geometry, and Compute Shaders #unity #gamedev #madewithunity
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