58:44
#b3d - Piston (#nsolve / #hopscutter)
mx2
42:27
#b3d - BotArm_01_2 (#nsolve / #hopscutter)
1:34:50
#b3d - BotArm_01_1 (#nsolve / #hopscutter)
46:52
#b3d - Botleg_02_3 (#nsolve / #hopscutter)
39:28
#b3d - PartRush (#nsolve / #hopscutter)
37:34
#b3d - Circular_Solving (#nsolve / #hopscutter)
34:29
#b3d - Botleg_02_2 (#nsolve / #hopscutter)
34:53
#b3d - Botleg_02_1 (#nsolve / #hopscutter)
3:04:50
#b3d - Taurus KEPD 350_1
16:21
#b3d - Taurus KEPD 350_1 (timelapse)
44:44
#b3d - Hoz3 Ending (#nsolve)
1:04:29
#b3d Xavier_fanart_exp P1
19:42:44
#b3d - Achtel 9x7 (full) #nsolve / #hardops / #boxcutter
1:00:11
#b3d - evapart: 01_5(UV) #nsolve
1:35:31
#nsolve - STLRUV_2 (nflow) #b3d
1:27:58
#nsolve - STLRUV_1 (nflow) #b3d
1:11:47
#nsolve - Morning Rant (8-15-24)
56:14
#nsolve - STLR PT14 (nsolve)
1:17:24
#nsolve - STLR PT13 (nsolve)
1:03:42
#nsolve - STLR PT12 (nsolve)
13:53
#b3d - handheld'24_01 (timelapse)
6:44:49
#b3d - handheld'24_01(clean edit)
3:30
(timelapse) scaniverse to #b3d - Juggin_02
1:12:36
#b3d - handheld'24_01 Part 4 (Rendering)
1:13:39
#nsolve - solving (#b3d - handheld'24_01) Part 3
51:15
#nsolve - solving (#b3d - handheld'24_01) Part 2
0:31
#nsolve - Tackling Stellar Challenges in Modeling #b3d
0:44
#nsolve - Choosing the Right Tool Knife or Join #b3d
0:41
#nSolve - Python Dreams #b3d
0:56
#nsolve - Transplanting Detail
0:54
#nsolve - Being A Terrible Modeller (searching for a good time) #b3d
1:32:54
#nSolve - Solving (#plasticity - Blind_01)
1:03:22
nSolve - Pixel Based User Intro
46:28
#b3d - evapart_01_3 #nsolve
1:40:24
#nsolve - STLR PT11 (nsolve)
46:17
#nsolve - STLR PT10 (nsolve / nflow)
0:48
#nSolve - 2d to 3d Skill Buillding #b3d
#nSolve - Jug Start #b3d
#nSolve - Overcoming Distractions w/ Customer Support #b3d
1:25:53
#nsolve - STLR PT9 (nsolve / nflow)
1:43:37
#nsolve - STLR PT8 (nsolve / nflow)
0:42
#nsolve - Solving via Walking
0:21
#nsolve - A family of Shackebolts! (humor)
0:25
#nsolve - Killer Tools. The final tableau.
#nSolve - Working Peacefully w/ Join (j)
LIVE
[Private video]
29:26
#nsolve - STLR PT7 (nflow)
0:47
#nsolve - Vacation Modeling and Fire! (humor) #b3d
1:04
#nsolve - Evolving for the AI Generation (humor) #b3d
1:48:11
#nsolve - STLR PT6 (nflow)
26:45
#nsolve - STLR PT5 (nflow)
34:38
#nsolve - STLR PT4 (nflow)
37:42
#nsolve - STLR PT3 (nflow)
0:40
#nsolve - Class Action Loopcut #b3d
0:19
#nSolve - "After" w/ Dissolve #b3d
22:07
#nsolve - STLR PT2 (nflow)
#nSolve - Grabbing And Looping Stuff 🔄 #b3d #blender3d
#nSolve - Vertee Mergee Happy Hour! #blender #b3d
0:23
#nSolve - Default Offering Madness #b3d #blender3d
1:07:56
nSolve's nFlow Public Demo (WIP) #b3d #nsolve #blender3d #3dmodeling
#nSolve: Knife Guide in a jiffy
2:13
nSolve - Retopology In nFlow (simple)
0:32
#nSolve - Color Coded Pee (if you need) #b3d #blender3d
0:17
#nSolve - Project Line w/ Alt
0:30
#nSolve - Killed By AI (rant)
0:39
#nSolve - Entering nFlow like Solid Snake
18:20
#nsolve - STLR PT1 (timelapse)_
1:43:48
#nsolve - STLR PT1 (nflow)
#nSolve: nGon Selection #b3d #nsolve
#nSolve: Essential Offset
1:06
nSolve: Project Loop - Press F to Fan Out and Transform Geometry
3:52:02
#boxcutter - Yeti Box
10:11
#boxsolver- Bolt
0:16
#nsolve - The Hardest Looping #b3d #blender #nsolve
0:28
#nSolve - Alt + 4 Menu #b3d #blender #nsolve #blender3d
#nsolve #b3d - nSolve Personas #b3d #blender #nsolve
0:27
#nsolve #b3d - What is a mesh solving? #blender #blender3d
0:37
#nSolve - nFlow Grid Fill #b3d #blender #nsolve
#nSolve - Perimeter Protection 24/7 #b3d #blender #nsolve
1:00
#nSolve - Project Loop #b3d #blender #nsolve
#nSolve - Project Loop (implied damage) #b3d #blender #nsolve
#nSolve - Hard Decisions answered w/ Hard Loop #b3d #blender #nsolve
#nSolve - Hard Loops w/ Analyze #b3d #blender #nsolve
0:51
#nSolve - Solving Mesh Cleanup #b3d #blender #nsolve
#nSolve - Mastering Knife and Dissolve Techniques #b3d #blender #nsolve
4:09:47
#nSolve - nflow: Botleg Collection Part 1
1:14:37
#b3d - nSolve Public Demo