18:03
Pd for Airports (Creating Ambient Music in Pure Data) | Simon Hutchinson
Simon Hutchinson
11:02
The MIDI Protocol: MIDI Messages | Simon Hutchinson
14:01
Feedback Loops with a Mixer and Two Pedals (Mackie 402-VLZ3, Boss DD-6, and MT-2) | Simon Hutchinson
10:03
Databending and Datamoshing Audio 1: Databend with Audacity | Simon Hutchinson
5:38
Ambisonic Audio Fundamentals (2020) | Simon Hutchinson
11:50
Generative Ambient Music with the Logic Pro X Scripter | Simon Hutchinson
17:16
Reaktor Primary 1: First Steps, Simple Sampler | Simon Hutchinson
25:23
Arduino and Audio: Getting Started | Simon Hutchinson
18:20
Intro to Pure Data 1: Algorithmic MIDI Out | Simon Hutchinson
3:25
What does "LoFi" Mean? (Lo-Fi Aesthetics vs. Hi-Fi Hyperreality) | Simon Hutchinson
19:12
Scavenging Parts from an Old Telephone (Making a Telephone Microphone) | Simon Hutchinson
11:13
Databending and Datamoshing Audio 2: Hex Editor Datamoshing | Simon Hutchinson
6:41
PlayStation 5, Tempest 3D AudioTech, & HRTF (Sony PS5 Immersive Audio Explained) | Simon Hutchinson
12:42
Databending and Datamoshing Audio 3: Live Databending with Pure Data | Simon Hutchinson
15:35
Open Sound Control (OSC) in Pure Data Vanilla | Simon Hutchinson
18:58
Intro to Pure Data 2: Making a MIDI Sequencer | Simon Hutchinson
15:16
Pd Artificial Neural Network Patch from Scratch (ANN Pure Data Vanilla) | Simon Hutchinson
29:36
Reaktor Primary 2: Oscillators and Synthesis | Simon Hutchinson
20:47
Making a "Krell Music" Patch in Pure Data (Generative Sci-Fi Music) | Simon Hutchinson
20:04
Understanding Granular Synthesis (Symbolic Sound Kyma GrainCloud & SampleCloud) | Simon Hutchinson
11:01
Intro to Pure Data 3: Performing MIDI (Data-Driven Instruments) | Simon Hutchinson
20:50
Reaktor 6 Subharmonic Synthesizer (Building a Moog Subharmonicon Knockoff) | Simon Hutchinson
21:06
Circuit Bending 2: Resistors and Switches | Simon Hutchinson
7:40
Additive Synthesis (Fundamentals of Sound Synthesis) | Simon Hutchinson
Complex Periodic Waveforms (Fundamentals of Sound Synthesis) | Simon Hutchinson
5:39
Pd Patch from Scratch: Complex FM Oscillator (Pure Data, No Talking) | Simon Hutchinson
0:59
Soft Clipping in Pure Data (Pd Vanilla simple saturation): Clip vs. Tanh | Simon Hutchinson #shorts
9:15
Introduction to Adaptive Music in Games (Listening to Videogames) | Simon Hutchinson
5:48
The MIDI Protocol: Bits, Bytes, and Binary | Simon Hutchinson
4:57
Hidden Frequencies: Listening to Electromagnetic Waves with the Elektrosluch | Simon Hutchinson
Data Sonification: Another Way to Communicate with Sound | Simon Hutchinson
21:40
Basic FM Synthesis in Reaktor 6 Primary (Frequency Modulation Synthesis) | Simon Hutchinson
8:52
No-Input DAW (Logic Pro X Feedback Loops & Sound Design) | Simon Hutchinson
34:46
Reaktor Primary 3: Subtractive Synthesis | Simon Hutchinson
15:29
Intro to Pure Data 6: Working with Samples (with Hatsune Miku) | Simon Hutchinson
14:51
Making a Bad Sine Wave in Pure Data Vanilla (Lo-Fi Oscillator with FM & Feedback) | Simon Hutchinson
10:18
Sound on the NES and Famicom (Listening to 8-Bit Music) | Simon Hutchinson
10:00
Databending and Datamoshing Audio 4: Some Different Ideas | Simon Hutchinson
Binaural Beats in Pure Data (What Are Binaural Beats? Brainwave Entrainment?) | Simon Hutchinson
6:10
Reaktor - MIDI & OSC Learn | Simon Hutchinson
6:04
Sega Genesis and FM Synthesis (Listening to 16-bit Videogames) | Simon Hutchinson
7:14
Sampling and Wavetable Synthesis (Fundamentals of Sound Synthesis) | Simon Hutchinson
4:24
What is One-Bit Sound? Square waves & Pulse Waves (Listening to Videogames) | Simon Hutchinson
0:51
Intro to Pure Data Trailer | Simon Hutchinson
30:36
Audio Feedback Loops in Digital: Cybernetic Music in Symbolic Sound Kyma 7 | Simon Hutchinson
12:25
Intro to Pure Data 4: Audio and DSP, Part 1 | Simon Hutchinson
18:30
Adding "Analog Warmth" to Your Digital Synth (Reaktor 6 Primary) | Simon Hutchinson
16:19
Sample-Based Generative Melody in Kyma (Symbolic Sound Kyma 7 Enveloped Drones) | Simon Hutchinson
7:25
Procedural Audio in Games (Listening to Videogames) | Simon Hutchinson
20:00
Reaktor 6 Primary "Krell Music" Generator (Sci-Fi Ambient Music) | Simon Hutchinson
4:35
Samples and Recorded Audio in Games (SNES and beyond) | Simon Hutchinson
9:40
Pd Patch from Scratch: Ring Modulation and Filterbank (Pure Data, No Talking) | Simon Hutchinson
5:31
Are There Just 5 Types of Synthesis? (Fundamentals of Sound Synthesis) | Simon Hutchinson
16:33
Reaktor Primary 5: LFO (Low-Frequency Oscillator) Tutorial | Simon Hutchinson
3:03
Databending and Datamoshing Audio 2.5: Copy Paste in Hex Fiend | Simon Hutchinson
14:38
Pure Data: Live Programming Noise [no commentary] | Simon Hutchinson
7:07
Databending and Datamoshing Audio 3.5: More Pure Data| Simon Hutchinson
24:48
Reaktor Primary 4: ADSR Envelope | Simon Hutchinson
14:49
The MIDI Protocol: System Messages | Simon Hutchinson
10:23
Pure Data Interactive Hardcore System (Pd Vanilla Interactive Drum Machine) | Simon Hutchinson
8:58
Pd Patch from Scratch: Simple FM Synthesis Sequencer (Pure Data, No Talking) | Simon Hutchinson
13:24
Reaktor Primary 7: Delay Macro | Simon Hutchinson
5:45
Pd Patch from Scratch: Filter Pinging (Resonant [bob~] filter in Pd Vanilla) | Simon Hutchinson
13:04
Pure Data Artificial Neuron Patch from Scratch (Nonlinear "Neuron" Mixer in Pd) | Simon Hutchinson
9:28
Pd Patch from Scratch: Subharmonic Chords (Pure Data, No Talking, undertones) | Simon Hutchinson
8:30
Pure Data Found Footage Patch-from-Scratch Drone (Generative Horror Music) | Simon Hutchinson
5:56
Databending a 360 Video with a Hex Editor (Collaboration with Spectral Evolver) | Simon Hutchinson
2:02
Pure Data and Yamaha TX81Z Synth - "Auto-Vangelis" (Pd and Retro Synths) | Simon Hutchinson
28:51
Pure Data Horrors (Generative Halloween Music in Pure Data) | Simon Hutchinson
5:03
Pure Data Screaming Metal Feedback Loop (Pd Patch, no talking, just Pd screaming) | Simon Hutchinson
9:45
Kyma & DAW Integration with Dante (Digital Audio to Pacarana with AoE) | Simon Hutchinson
7:29
Binaural Basics (2020) with Demo in Sennheiser AMBEO Orbit Plugin | Simon Hutchinson
18:14
What's Happening When Audio "Clips"? (Hard Clipping, Soft Clipping, & Harmonics) | Simon Hutchinson
8:17
Patch from Scratch: Analog Feedback Loop in Eurorack (Cybernetic Music) | Simon Hutchinson
8:47
Databending and Datamoshing Audio 5: Thinking Expressively | Simon Hutchinson
13:40
Reaktor Primary 3 EXTRA: Formant Synthesis | Simon Hutchinson
6:43
Pd Patch from Scratch Comb Filter (Pure Data Vanilla, No Talking) | Simon Hutchinson
15:10
Arduino and Audio: Pulse-Width Modulation | Simon Hutchinson
5:42
Digital Audio Transmission and Jitter | Simon Hutchinson
11:42
Audio Approaches to Artificial Neurons: Nonlinear Mixing and Beyond | Simon Hutchinson
26:12
Pure Data Live Audio Processing of Sleigh Bells (Interactive Noise Music System) | Simon Hutchinson
30:02
Understanding Mid/Side Stereo in Synthesis (Pure Data, Reaktor, and Eurorack) | Simon Hutchinson
10:24
"Hard Sync" Oscillators in Reaktor 6 Primary (Retro 1980s Synth Sound) | Simon Hutchinson
4:18
Sound Synthesis, Attention to Detail, and Microsound (Synthesis Fundamentals) | Simon Hutchinson
19:49
Circuit Bending 1: Testing Our Loot and Poking Around | Simon Hutchinson
6:17
Intro to Pure Data 5: Audio and DSP, Part 2 (Singing Bowl and Makey Makey) | Simon Hutchinson
2:16
Pure Data Funk Bass Groove (Seinfeld Generator) Pd & Alesis Nanobass | Simon Hutchinson
3:34
Even More Generative Ambient Music in Pure Data (clamping VCA in Pd Vanilla) | Simon Hutchinson
10:33
Chiptune + Vaporwave = 8-Bit Gameboy/Genesis Chip-Ambient | Simon Hutchinson
15:48
Pure Data Clamping VCA with [clip~] (TR-808-style Envelope in Pd Vanilla) | Simon Hutchinson
6:15
Colors of Noise (White, Pink, Red, Brown, Blue, Purple, Green Noise Explained) | Simon Hutchinson
37:34
Reaktor 6 Primary Resonant EQ (Faking the Serge Resonant EQ in Reaktor) | Simon Hutchinson
10:07
Reaktor Primary 6: Ring Modulator | Simon Hutchinson
11:37
Pd Patch from Scratch: Asymmetrical Clipping Drones (Pure Data, No Talking) | Simon Hutchinson
18:06
Vector Synthesis in Reaktor 6 Primary (Make your own Prophet VS?) | Simon Hutchinson
5:44
3D Sound: Object-Based Audio & Ambisonics (Dolby Atmos, DTS:X, Tempest 3D Audio) | Simon Hutchinson
6:54
Pd Patch from Scratch: Ring-Modulation Delay (Pure Data, No Talking) | Simon Hutchinson
5:26
Early Game Audio - Programmable Sound Generators (Listening to Videogames) | Simon Hutchinson
13:23
Pd Machine Learning Fail (Unsuccessful Audio AI in Pure Data Vanilla) | Simon Hutchinson
18:35
Karplus-Strong Synthesis in Pure Data Vanilla (Pd Full Tutorial) | Simon Hutchinson
15:27
Making a Wavefolder in Reaktor 6 Primary | Simon Hutchinson
25:25
Nonlinear Data-Driven Instruments with Simple Artificial Neural Networks (MaxMSP) | Simon Hutchinson
10:22
Crafting Musical Experiences with Data-Driven Instruments | Simon Hutchinson
16:40
Reaktor Primary 5 EXTRA: More LFOs - PWM, Envelope Vibrato, and Tempo-Sync Wah | Simon Hutchinson
9:31
Reaktor 6 Primary: Pitch Bend and Aftertouch | Simon Hutchinson
15:59
Vocal Sample to Oscillator in Symbolic Sound Kyma (Wavetable Synthesis) | Simon Hutchinson
9:41
Reaktor 6 Sequencing Part 2 (of 3) - Creating a Pitch Sequencer, Clock, and Delay | Simon Hutchinson
5:05
Reading Waveforms: Visualizing the Properties of Sound (Sound Synthesis) | Simon Hutchinson
4:39
This Fundamental Frequency Is an Illusion (Additive Synthesis, Reaktor 6) | Simon Hutchinson
Sonic Illusions: Crafting Distance with Sound (Pro Tools) | Simon Hutchinson
4:50
Patch from Scratch: Reaktor Feedback Loop (Reaktor 6 Primary) | Simon Hutchinson
5:35
The "Journey Escape" Soundtrack on Atari 2600 (Listening to Videogames) | Simon Hutchinson
2:18
Interactive Neural Net in Eurorack (Doepfer Joystick & Nonlinear Circuits Neuron) | Simon Hutchinson
20:45
"Clean" Sample Editing (Adobe Audition and Audacity Editing for Samplers) | Simon Hutchinson
4:47
Commodore 64 French House (C64 SID and Alesis 3630 Side-chain compression) | Simon Hutchinson
9:53
Reaktor 6 Low-Pass Gate (LPG) / Sequencing in Reaktor Primary Part 1 (of 3) | Simon Hutchinson
14:54
Reaktor 6 Sequencing Part 3 (of 3) - Asychronous Sequences & DAW Integration | Simon Hutchinson
6:38
Feedback Loop Harsh Noise with Interstellar Radio (Eurorack Analog Feedback Loop) | Simon Hutchinson
14:27
Arduino and Audio: Noise and Chiptune Magic with Sample-And-Hold | Simon Hutchinson
8:44
Compression-Controlled Feedback Loops in Your DAW (EmptySet-Style Techno) | Simon Hutchinson
Generative "Krell Music" in Symbolic Sound Kyma 7 (Infinite Ambient Alien Muzak) | Simon Hutchinson
5:07
Pd Samplecrush Patch from Scratch (Pure Data Vanilla Stereo Downsampling) | Simon Hutchinson
9:16
Low-Battery as Aesthetic Practice: Voltage Starving Audio Gear | Simon Hutchinson & @SpectralEvolver
15:08
Audio Multiplication, Ring Modulation, & AM Synthesis (Snazzy FX Dual Multiplier) | Simon Hutchinson
13:05
Sculpting Dynamic Synth Tones: Thinking Beyond the ADSR in Reaktor 6 Primary | Simon Hutchinson
7:05
Aliasing Exposed: Confronting Unwanted Harmonic Artifacts (Pure Data Demo) | Simon Hutchinson
9:39
The Unfiltered Truth: Sine Waves Shine on Their Own | Simon Hutchinson
Eurorack Ring-Modulated Feedback Loop (Patch from Scratch with T-Rex Replicator) | Simon Hutchinson
10:54
Sonic Clarity: Understanding Subaudio and DC Offset | Simon Hutchinson
5:41
Schizophonia: Separating Sound and Source with Electroacoustic Transducers | Simon Hutchinson
4:51
The Glitch Genesis: A Journey into Retro Anarchy | Simon Hutchinson
Modulation Synthesis: From Simple to Complex (Fundamentals of Sound Synthesis) | Simon Hutchinson
14:15
Reaktor 6 Envelope Follower (Synth Oscillator Following Drum Envelopes) | Simon Hutchinson
7:31
Pure Data Found Footage 2: Retro Theremin Horror (Generative Spooky Music) | Simon Hutchinson
7:32
Audio Spatialization: Immersive Reality and Hyperreality | Simon Hutchinson
16:07
Sending Raw MIDI Data in Max (and Pure Data) | Simon Hutchinson
3:21
Reaktor 6 Easy Portamento / Pitch Glide (Reaktor Primary) | Simon Hutchinson
5:00
Demystifying DAWs: Introduction and Overview (Digital Audio Workstations) | Simon Hutchinson
3:41
The Art of Resonance: Crafting Aesthetics with Spectral Emphasis | Simon Hutchinson
26:52
Reaktor 6 Matrix Mixer and Feedback (Reaktor 6 Primary) | Simon Hutchinson
12:23
Mastering the Digital Domain: Demystifying Bit Depth (Sampling Theory 2) | Simon Hutchinson
23:42
Harnessing the Potential of Interactive Music Systems (MaxMSP & Eurorack) | Simon Hutchinson
2:22
Canon in Pd (Simple Algorithmic Counterpoint in Pure Data with a Roland JV-1010) | Simon Hutchinson
6:12
Subtractive Synthesis and the "Basic Synth" (Fundamentals of Sound Synthesis) | Simon Hutchinson
4:44
What is Sound? Decoding the Secrets of Vibration (Sound Synthesis Fundamentals) | Simon Hutchinson
8:15
Clamping VCA in Reaktor 6 Primary with "Mod. Clipper" (TR-808-style envelope) | Simon Hutchinson
8:14
LFSR Beats with the Ataraxic Translatron | Simon Hutchinson
4:53
Artificial Neurons for Music and Sound Design (5-minute lecture video)| Simon Hutchinson
3:58
ALM Busy Circuits PE-1 Dual Parametric Equalizer Spectrum Analysis (Eurorack EQ) | Simon Hutchinson
7:54
Redefining Technology Through Disobedience | Simon Hutchinson
4:07
Exploring Destructive and Non-Destructive Editing Audio (DAWs & Waveform Editors) | Simon Hutchinson
3:51
The Five Types of Synthesis Modules (Fundamentals of Sound Synthesis) | Simon Hutchinson
10:10
Voltage Starving in Eurorack (Abusing op-amps with Blood Cells Audio "Mangle") | Simon Hutchinson
5:47
Exploring Dynamic Range in Electronic Sound (Media and Compression) | Simon Hutchinson
Listening to Videogames, Introduction | Simon Hutchinson
8:02
Mixing Synths: Early Reflections for Added Dimension | Simon Hutchinson
2:15
Accelerometer-Controlled Analog Feedback (iPad, Max/MSP, and Eurorack) | Simon Hutchinson
5:55
Kyma + Eurorack: "Dies Irae" & HMM Pattern Generator (Algorithmic Dungeon Synth) | Simon Hutchinson
10:26
Random*Source Serge Resonant EQ (Eurorack ResEQ) & Stereo Processing (Mid/Side) | Simon Hutchinson
17:41
Circuit Bending 3: Making Things Permanent | Simon Hutchinson
9:23
NLC Neuron Diff-Rect (Difference Rectifier) #vcvrack #eurorack | Simon Hutchinson
3:01
Apple Watch Heart Beat to DrumBrute Impact Tempo with Holon.ist and Pure Data | Simon Hutchinson
5:36
What Makes "Ja Ja Ding Dong" an Earworm (Eurovision Song Contest: The Story of Fire Saga)
6:19
Digital Audio Signal Flow: Busses, Sends, and Aux Tracks | Simon Hutchinson
Pure Data (Pd) Mid/Side Ring Modulation: Patch from Scratch (no talking) | Simon Hutchinson
5:53
Bass + AI: Improvisation (OSC communication between Python, Unity3D, and Kyma) | Simon Hutchinson
12:10
Internet-Based Feedback Loops: Eurorack vs. Zoom (with @SpectralEvolver) | Simon Hutchinson
1:51
Elden Ring Diegetic Music Examples (Lands Between Ethnomusicology) | Simon Hutchinson
4:22
Writing and Talking about Music: Creating Thesis Statements | Simon Hutchinson
15:31
Are your samples "cleanly-edited?" (Audio Sample Editing) | Simon Hutchinson
The Evolution of Speech in Video Games (Listening to Videogames) | Simon Hutchinson
7:51
Internet-Based Audio Feedback Loops (Zoomscapes Pecha Kucha) | Simon Hutchinson
6:56
Bidirectional OSC with Kyma & Unity3D in "Baion 倍音" (Symbolic Sound Kyma) | Simon Hutchinson
Reaktor 6 Matrix Mixer Ring-Mod Delay Demonstration | Simon Hutchinson
11:17
Karplus-Strong Synthesis in Reaktor Primary (Reaktor Full Tutorial) | Simon Hutchinson
5:11
Homemade Binaural Dummy Head Microphones (DIY Immersive Audio) | Simon Hutchinson
38:59
Circuit Bending Super Edit (Tinkerbell Wand to Expressive Instrument) | Simon Hutchinson
5:27
The "Basic Synth" (in Analog), Subtractive Synthesis Revisited (Sound Synthesis) | Simon Hutchinson
3:35
TVCs: LFOs, Low-Frequency Oscillators (Fundamentals of Sound Synthesis) | Simon Hutchinson
5:25
Matrix Mixing with Computer and Outboard Gear (DAW & @herbs.stones #pathways) | Simon Hutchinson
11:11
Removing Subaudio from Audio Samples in a Waveform Editor (Adobe Audition) | Simon Hutchinson
6:05
Music Games (Listening to Videogames) | Simon Hutchinson
4:38
Time-Variant Controllers: Overview (Fundamentals of Sound Synthesis) | Simon Hutchinson
3:56
iPad OSC Tilt Controlling Pocket Dimension (MaxMSP & Open Sound Control) | Simon Hutchinson
9:46
Exploring Wireless Fidelity with Bluetooth Audio Transmission | Simon Hutchinson
9:08
Making a Basic Sampled Instrument in Kontakt | Simon Hutchinson
5:43
Kyma 7 Feedback Loops Over the Internet (with @SpectralEvolver ) - Zoomscapes | Simon Hutchinson
4:56
TVCs: Envelope Generators and ADSRs (Fundamentals of Sound Synthesis) | Simon Hutchinson
4:40
Uninspired Composer Makes Christmas Music in the Laziest Way Possible | Simon Hutchinson
6:01
The Evolution of Streaming Audio (From Napster to Spotify) | Simon Hutchinson
2:14
More Diegetic Music in Elden Ring (Lands Between Ethnomusicology) | Simon Hutchinson
10:29
Audio Compression (dynamic vs. data) | Simon Hutchinson
6:11
Signal Processing and Plug-ins | Simon Hutchinson
2:41
Analyzing Beyond Harmony | Simon Hutchinson
4:03
What (Even) IS Musical Analysis | Simon Hutchinson