15:19
Boss Battle Design ~ Design Doc
Design Doc
16:13
Boss Battle Design Vol. 2 - Designing Engaging Boss Fights in Games
15:39
Boss Battle Design Vol. 3 - Okami, Sonic Mania, and what's wrong with Zorah Magdaros
11:49
How To Make Great Game Rivals - Pokemon and Devil May Cry ~ Design Doc
12:50
What Makes For A Better Mario Boss?
14:23
The Zelda Pattern - How to Spice Up Bland Game Boss Design ~ Design Doc
16:03
What Makes A Great First Boss?
18:04
What Makes A Good Colossal Boss?
19:33
What Makes A Good Secret Boss?
21:05
What Makes a Good Cast of Game Villains?
22:28
What Makes A Great Double Boss Fight?
21:12
What Makes A Great Impossible Boss?
22:21
What Makes A Good Boss Rush?
21:17
What Makes A Great Rival Boss?
20:26
What Makes A Good Multiple Phase Boss Fight?
21:16
What Makes A Terrible Gimmick Boss?
24:24
Really Slow Boss Fights