11:26
Asuka, and Opinions on Tekken's Current Balancing - Wavedash Mirror | LuxSylva
That Blasted Salami
22:48
Starting in the Games Industry as a Composer - Wavedash Mirror | Daniel Lindholm
15:43
How Did Elden Ring Compare to Other Soulsborne Games? - Wavedash Mirror | LI Joe
10:09
Should Obi-Wan Kenobi Have Been a Movie? - Wavedash Mirror | LI Joe
35:35
SFV Composer Clarifies Statements About Fei-Long and Bruce Lee - Wavedash Mirror | Daniel Lindholm
5:49
Does Resident Evil 4 Need a Remake? - Revisitations
6:30
How Input Delay Affects Fighting Games - Wavedash Mirror | TheoryFighter
14:30
Tekken's Density, Learning Curve and Visual Language - Wavedash Mirror | TheoryFighter
21:32
Tekken, Dark Souls and The Democratisation of Difficulty - Wavedash Highlights
6:24
Leffen's Criticisms of Tekken - Wavedash Highlights
5:18
Tekken 7.0 Was Not a Good First Impression - Wavedash Highlights
6:13
Should Big Characters Be Good? - Wavedash Highlights
6:53
Would You Rather: Tekken 7 Season 5 or Tekken 8? - Wavedash Highlights
4:32
Does Nerfing Movement Help Newcomers Get Into Tekken? - Wavedash Highlights
6:37
Thoughts on Season 4's Improved Netcode - Wavedash Highlights
5:56
Why is it so hard to make a living off of professional Tekken? - Wavedash Highlights
4:44
Ryan Hart vs. the Pool of Death @ EVO 2006 - Wavedash Highlights
6:29
Patch 3.30 was a Misstep for Mishimas - Wavedash Highlights
3:05
Arcades Were a Different Way to Learn Fighting Games - Wavedash Highlights
9:29
Should Tekken Be Balanced Around Community Feedback? - Wavedash Highlights
5:05
Should Overall Health be Increased In Tekken 7? - Wavedash Highlights
2:04
Sidestep to the Direction of Hwoarang's Stomach - Wavedash Highlights
6:18
How Can Tekken Improve in the Future? - Wavedash Highlights
3:34
Frank Tekken - Wavedash Highlights
4:27
Do Characters In Fighting Games Talk Too Much? - Wavedash Highlights
4:55
Tekken Fans Have Short Memories - Fightin' Words Highlights
4:10
Guest Characters Are Great Marketing Tools - Fightin' Words Highlights
5:26
Super Akouma: Balance Does Not Equal Fun - Wavedash Highlights
7:07
Are Combos in Tekken 7 Too Long? - Wavedash Highlights
2:14
Ryan Hart First Learnt About Wavedashing on the Phone - Wavedash Highlights
6:09
Learning 2D vs Learning 3D Fighting Games - Wavedash Highlights
5:44
Should Movement in Tekken Be Made Easier? - Wavedash Highlights
4:52
Weighing the Pros and Cons for Akuma - Wavedash Highlights
5:52
Learning Tekken Back In Ye Olden Days - Wavedash Highlights
6:21
What Makes Tekken, Tekken? - Wavedash Highlights
6:17
Fighting Games are for Boomers - Fightin' Words Highlights
5:50
What Makes a Character Honest, Cheap or Broken? - Wavedash Highlights
9:40
Is Eliza the Most Underrated Character in Tekken 7? - Wavedash Highlights
The Need for Transparency - Wavedash Highlights
6:48
Akuma in Tekken 7 Doesn't Play by the Rules - Wavedash Highlights
2:17
Granblue Fantasy Versus is a Street Fighter game (...maybe) - Fightin' Words Highlights
4:08
"The Hwoarang Cycle" - Wavedash Highlights
8:31
Majin Obama on how COVID-19 has Affected Fighting Games - Fightin' Words Highlights
Why Leroy and Fahkumram Are So Strong - Wavedash Highlights
6:31
FrameWhisperer's bold reimagining of Zelda - Wavedash Highlights
15:41
Ryan Hart: We Are All Students - Wavedash Highlights