5:49
Game Design - Ideas Are Overrated ➣ RagnarRox ᛫ Gameplay Commentary (The Talos Principle)
RagnarRox
17:06
Game Theory: Red vs Blue, The SECRET Color Strategy
The Game Theorists
8:30
Returning to WWII - Four New Approaches to War Games - Extra Credits
Extra Credits
6:26
Bartle's Taxonomy - What Type of Player are You? - Extra Credits
6:14
Balancing an MMO Ecosystem - Getting a Mix of Player Types - Extra Credits
8:43
The True Genius of Dark Souls II - How to Approach Game Difficulty - Extra Credits
5:58
Why Games Do Cthulhu Wrong - The Problem with Horror Games - Extra Credits
6:32
Undertale, the Game of Hope - Game Exchange
Gaijin Goombah
6:05
Information Density - How Mr. Robot Does a Lot with a Little - Extra Credits
9:49
Game Design 101: How to Make Choices that Matter | Game/Show | PBS Digital Studios
PBS Game/Show
9:32
How Do You Tell Someone They're Going to Die? | Game/Show | PBS Digital Studios
5:48
Ouya, failure, regret, death
Crowbcat
6:16
Game Literacy: Games in Education - Should We Teach Game Basics? - Extra Credits
8:35
How Jonathan Blow Designs a Puzzle
Game Maker's Toolkit
What Does Tomorrow Look Like? - How We Envision the Future - Extra Credits
6:58
Educating Game Designers - Too Much "Game" at Game Schools - Extra Credits
5:09
In Defense of Short Games - Worth Every Dollar - Extra Credits
10:47
The Legend of Zelda: Ocarina of Time's dungeon design | Boss Keys
LIVE
[Private video]
8:17
Good Game Design - Rayman Origins: When Art Meets Gameplay
Snoman Gaming
4:48
Episode 300: Letters to My Nephews - Never Giving Up - Extra Credits
12:02
Bad Game Design - Donkey Kong 64
6:24
Improving on Pokemon GO - Making Better Augmented Reality Games - Extra Credits
14:50
The Animation of Kingdom Hearts - #1 - Combining Disney and Final Fantasy
PlayFrame
7:37
How Games Do Health
5:16
Grow Up (Zero Punctuation)
The Escapist
6:49
Has Pokemon Become Too Easy?
14:19
Good Game Design - Dark Souls
4:58
Good Game Design - Lethal League: Anticipation & Intimidation (feat. Perrydactyl)
7:42
Game OverThinker (Remastered) - JACKIE CHAN SHOULD BE IN SMASH BROS
moviebob
Nintendo - Putting Play First
6:00
Overwatch and Asymmetric Character Design - The Challenge of Varied Playstyles - Extra Credits
8:44
MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits
6:46
Good Game Design - Bosses
10:08
The Hidden Genius of Monopoly's Rules | Game/Show | PBS Digital Studios
12:33
Top 5 Reasons Game Reviews Don't Matter | Game/Show | PBS Digital Studios
Skyrim's Opening - How NOT to Start a Game - Extra Credits
5:34
Force-of-Nature Villains - Giving a Face to Pure Evil - Extra Credits
6:38
Exploration in Games - Four Ways Players Discover Joy - Extra Credits
4:54
"My Name Is Ozymandias..." - How to Archive Games for Future Generations - Extra Credits
6:11
On Classical Heroes - The Power of Failure - Extra Credits
Game Reviews - How Can We Improve Game Journalism? - Extra Credits
11:05
5 Game Design Innovations from 2016
7:57
Story Beats: Limbo
Innuendo Studios
10:01
Who Shot Guybrush Threepwood? | The Death of the Adventure Game
15:19
Who Shot Guybrush Threepwood? | The Future of the Adventure Game
11:36
The Last Guardian and the Language of Games
8:26
Intro to UX Design - User Experience and You - Extra Credits
7:01
A Case for Cutscenes - Everything Old is New Again - Extra Credits
16:38
Errant Signal - Tony Hawk
Errant Signal
19:34
Errant Signal - The Stanley Parable
8:28
The Stanley Parable, Dark Souls, and Intended Play
Folding Ideas
19:31
What Makes a Good Detective Game?
11:52
How Game Designers Protect Players From Themselves
Cuphead & The Difficulty Dilemma
10:19
How Cuphead's Bosses (Try to) Kill You
21:45
Breath of the Wild: The Best Game Ever
Cool Ghosts
11:30
Legend of Zelda: Breath of the Wild - An Open World Adventure
11:06
The Music of Breath of the Wild | GMTK Extra
10:02
The Death of Video Game Box Art
NakeyJakey
9:27
The Art of Video Game Loading Screens
7:53
The Power of Video Game Sound Effects
13:44
The Art of Video Game Title Screens
10:23
Why your Weapons break in The Legend of Zelda: Breath of the Wild || Deconstructing Game Design
Ceave Gaming
11:25
How the song "Undertale" Hits Home
Game Score Fanfare
9:15
Building a Supergiant Soundtrack
13:53
What Modern Games Can Learn From Yooka-Laylee
hbomberguy
14:11
Main Quest Comparison: Skyrim & Morrowind
Super Bunnyhop
The Pacing of PUBG - The Thriller Tension of Battlegrounds - Extra Credits
12:41
The Story Hidden in Journey's Soundtrack
How Going Underwater Changed Game Music
43:17
Halcyon Dreams: The Legacy of Dragon's Lair
13:45
Why Cuphead Looks So God Damn Good
Super Eyepatch Wolf
11:49
Finding the Fun in FPS Campaigns
13:54
SEGA's 3 Biggest Mistakes
Gaming Historian