19:29
2021 LLVM Dev Mtg “Update on Relicensing”
LLVM
26:07
2021 LLVM Dev Mtg “Extending LLVM’s optimization repertoire to build a highly optimizing compiler”
22:47
2021 LLVM Dev Mtg “Bringing up GlobalISel for optimized AArch64 codegen”
27:57
2021 LLVM Dev Mtg “Optimizing OpenMP GPU Execution in LLVM”
24:11
2021 LLVM Dev Mtg “Handling inline assembly in Clang and LLVM”
29:17
2021 LLVM Dev Mtg “Asynchronous Functions in Swift”
26:31
2021 LLVM Dev Mtg “QEMU-Hexagon: A story of Emus, Bisons, and now Dragons”
23:46
2021 LLVM Dev Mtg “Optimizing code for scalable vector architectures”
25:10
2021 LLVM Dev Mtg “Improving debug variable location coverage by using even more SSA”
28:44
2021 LLVM Dev Mtg “Pre-Commit CI in LLVM: A Case Study of Libc++”
25:35
2021 LLVM Dev Mtg “A New Approach to Removing Redundant Conditions in LLVM”
25:49
2021 LLVM Dev Mtg “ptr_provenance and @llvm.noalias: The Tale of Full Restrict”
23:51
2021 LLVM Dev Mtg “Byte types, or how to get rid of i8 abuse for chars in LLVM IR”
25:15
2021 LLVM Dev Mtg “Relative VTables in C++”
29:01
2021 LLVM Dev Mtg “Enabling Interactive C++ with Clang”
26:44
2021 LLVM Dev Mtg “FPL: A Presburger Library in MLIR”
25:57
2021 LLVM Dev Mtg “Compiler Support for Sparse Tensor Computations in MLIR”