2:28
Vive Mocap Kit - capture animation with Vive Trackers and with no VR headset
AntiAnti
1:43
Vive Mocap Kit: full short session
0:44
VR Avatar
3:08
VIve Mocap Kit - Demo 2
1:29
Full Body Motion Capture with Vive Trackers & UE4
0:53
Full Body Motion Capture with Vive
1:22
Vive Trackers Mocap: Setup
1:07
4 Vive Trackers: Mocap Test #2
0:24
Trackers arrived!
2:24
VR IK Body Plugin
2:30
VR IK Body Plugin for UE4 - Beta 2017/02/25
2:02
VR IK Body Plugin for UE4 - Beta
1:33
VR IK Body Plugin for Unreal Engine 4 - Beta
1:08
IK-Body in VR v4 (still no additional trackers/controllers)
0:56
IK Foot 2 Ground Plugin: Character Setup
0:34
IK Foot 2 Ground Plugin
1:00
Body IK - Step 3
2:52
VR Body IK - Step 2 (literally)
0:47
VR Body IK
2:33
Importing captured animation to 3ds max
1:30
VR IK Body - Updated Demo Project
1:39
2017 11 05 18 33 44
12:29
IK Foot 2 Ground - Setup
12:04
VR IK Body - Setup
15:15
Vive Mocap Kit - capture and edit
13:49
Vive Mocap Kit - Setup custom mesh to capture animation
0:27
Rotating Door VR Demo
2:00
Text 2 LipSync Plugin (UE4)
1:27
Text 2 Lip Sync animation
0:50
2018 03 31 16 06 28
18:29
Vive Mocap: body tracking setup
18:09
Text 2 LipSync: Tutorial
1:46
UE4 Plugin: DIalogue Character Animation
UE4 SuperDialogue: Dialogue plugin with character animation
1:35
Dialogue Plugin with animation #2
0:19
Vive Trackers: motion capture demo
2018 10 01 15 12 402
0:32
2018 10 01 19 53 08
3:01
2018 10 04 08 59 39
Ultimate Dialoge system
1:48
Dialogue character animation setup
0:43
2018 11 11 22 56 08
1:51
2018 11 12 15 48 54
0:54
2018 11 14 14 37 15
0:41
2018 11 16 16 54 24
1:28
Ultimate Dialogue Plugin: Included animations preview
5:19
UD01
17:27
Ultimate Dialogue: Tutorial (Part 1/3)
UltimateDialogue + TextToLipSync
1:38
VR Hands
19:34
Ultimate Dialogue: Tutorial (Part 3/4)
13:04
UE4 Fingers Solver
Using reference poses to improve fingers trace results
2019 02 04 12 12 15 1
Fingers Solver with input from Valve Knuckles
1:18
Ultimate Dialogue plugin for UE4: demo for cut-scenes and QTE
54:47
Ultimate Dialogue Tutorial. Part 4: QTEs and cut scenes
7:43
Ultimate Dialogue Tutorial. Appendix: retargeting dialogue flow dynamically
1:20
Vive Mocap Kit: new demo video
0:25
2019 10 05 16 04 29
1:11
Vive Mocap Kit: Using two Vive Trackers to improve pelvis animation
3:07
VR Mocap Studio
VR Mocap Studio: raw captured animation with 6 tracked points
0:26
UE4.26: Import skeletal mesh from FBX in runtime
1:06
UE4: Mocap in Editor Viewport (without simulation)
7:27
ViveMocapKit Tutorial: Mocap in UE4 Viewport
UE4: Creating materials from png files in runtime
0:28
UE4 FBX Skeletal Importer: import of textures from fbx files
1:23
Testing Vive Mocap Kit with MetaHuman (Hana)
0:45
More MetaHuman + ViveMocapKit tests
16:05
Tutorial: settings up ViveMocapKit for MetaHuman
0:36
Full body from 3 points (headset and hands) in UE4 - new
UE4: VR avatar with neural net
0:46
LipSync from audio with MetaHuman in UE4
LipSync from Audio with MetaHuman in UE4 (2)
0:51
Ynnk Voice Lip-sync plugin: demo reel
VR IK Body update
10:27
VR IK Body Plugin Update: Ynnk VR-Avatar tutorial
3:50
Ynnk Voice Lipsync: Adding lip-sync curves in Anim Sequences
0:40
Auto facial animation for MetaHuman + remote server to process voice
3:27
Ynnk Voice Lip-Sync: tutorial for Chinese language
2:36
Ynnk Voice Lip-Sync: how to modify visemes for MetaHuman
2:12
Dialogue Demo Scene (UE5)
MetaHuman animation: baking ArKit poses to skeleton curves
4:14
Ynnk Voice Lip-Sync plugin and CC3 Skeletal Mesh
2:38
IK Foot Tools Plugin: how to use
IK Foot Tools UE5 Plugin: Demo of Foot Placement
IK Foot Tools UE5 Plugin: Demo of "Blend Legs" Transition
4:43
Ynnk Voice Lip-Sync: MetaHuman Setup Tutorial
0:14
Animate Mannequin ik_ bones
19:20
VRIKBody Plugin - Ynnk VR-Avatar Setup - Tutorial
1:04
VR Hands Solver - OpenXR update
2:35
Comparing Ynnk Voice Lip-Sync and Ynnk MetaFace Enhancer
7:52
Ynnk Voice Lip-Sync (UE5 plugin) & MetaFace Enhancer - Setup at MetaHuman (Tutorial)
11:33
Ynnk Voice Lip-Sync (UE5 plugin) & MetaFace Enhancer - Setup at CC4 Character (Tutorial)
7:45
YnnkVoiceLipSync & MetaFace Enhancer: blend to captured facial animation (UE5)
Fix root bone scaled to x100 or x10 in UE5
UE5: generation of Root Motion and Distance curve for distance matching
3:52
UE5 MetaHuman: view head animation captured via LiveLink
11:07
Ynnk Voice Lip-Sync: using default visemes of MetaHuman (added in UE 5.1)
16:46
ViveMocap - new skeletal mesh setup
3:00
Vive Mocap Kit - Raw 6-points Capture Demo
4:08
Vive Mocap Kit - Planned Update
1:32
Vive Mocap Kit: new way of calibration without VR headset
2:54
Ultimate Tutorial for Ultimate Dialogue plugin - Announcement
12:56
Vive Mocap Kit - кратко про чистку анимации прямо в UE5
ElevenLabs (text-to-speech) UE5 Integration
ViveMocapKit: New universal tracking system (read description)
Mediapipe UE5 body mocap
Add fingers mocap to animation in UE5 from webcam
2:51
Fingers Mocap in UE5 from Web-Camera - #2
4:12
Fingers Mocap in UE5 from Web Camera - #3 - Capture and Edit
1:50
ViveMocapKit (UE5.3-OpenXR) - Capture in VR headset
4:05
ViveMocapKit (UE5.3-OpenXR) - Capture without VR headset
2:40
Ultimate Tutorial for Ultimate Dialogue plugin - Overview (re-upload)
0:17
Ynnk Voice Lip-sync: building lip-sync for streamed audio
3:03
Audio TTS streaming from ElevenLabs in UE5 - early version
Collision correction for fingers animation (UE5)
0:38
100% locally generated AI dialogue on UE5
1:45
Locally generated AI conversation in UE5 - now with animated MetaHumans
Ynnk Voice Lip-sync: new voice model import and packaging pipeline
UE5 Ynnk Voice Lip-sync: testing microphone voice recognition on Android (vosk)
4:29
Eleven Voice (ElevenLabs) UE5 plugin: setting up streaming via websocket
2:56
UE5: combine ElevenLabs plugins with YnnkVoiceLipsync
9:03
Ynnk Voice Lip-sync setup for model with ARKit blendspaces
UE5: locally executed chat bot with voice
2:09
ViveMocapKit with Vive Ultimate Trackers
0:57
Ynnk Voice Lip-sync: overall quality update (5.3+)
3:22
UE5: Voice to facial animation: new version
1:26
UE5: Voice to facial animation: new version (more)
UE5: Adding root motion to animation sequence
1:44
UE5: Voice to facial animation: new version (test video #3)
Lip-sync still requires some work; emotional expressions are ready
UE5 FBX Skeletal Importer - support of morph targets
Local processing prompt-to-animation
6:42
YFA - Demo
3:33
YFA - Initial Setup
1:25
UE5 chat bot: streaming to ElevenLabs streamed output of OpenAI/local LLM