Hey everyone, I have been working away in the background on trying to add soft fluffy or furry furniture to my scenes in Unreal, it's been a quite a bit of research and trying different things, until now its never been to the quality that I wanted, but I think I finally have some nice tests to show you, I will hopefully be able to add things like this now to my scenes, things like this in Blender are fairly easy to do and do not need much work, but to achieve this in unreal is quite difficult.
Here are a couple of tests I made this morning, one is a capture in a default unreal scene with my new furry cushion, and another in my most recent cyberpunk China scene, but with daylight lighting and mountains so I could see the fur (I was going to make my latest scene a mountain range during the day at one point, but decided not to do it, and went for night cyberpunk-esque vibe instead).
Ambient Renders
Hey everyone, I have been working away in the background on trying to add soft fluffy or furry furniture to my scenes in Unreal, it's been a quite a bit of research and trying different things, until now its never been to the quality that I wanted, but I think I finally have some nice tests to show you, I will hopefully be able to add things like this now to my scenes, things like this in Blender are fairly easy to do and do not need much work, but to achieve this in unreal is quite difficult.
Here are a couple of tests I made this morning, one is a capture in a default unreal scene with my new furry cushion, and another in my most recent cyberpunk China scene, but with daylight lighting and mountains so I could see the fur (I was going to make my latest scene a mountain range during the day at one point, but decided not to do it, and went for night cyberpunk-esque vibe instead).
Stay safe everyone and thanks for watching!
1 year ago (edited) | [YT] | 278