Tutorials to Becoming the Best Level Designer and Game Environment Artist (since 2008).
My name is AlexG. I am the creator of World of Level Design.com I love level design and game environment art. My sole purpose is to create tutorials through which you can learn how to design your own levels (maps) and create your own game environment art.
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Maya Beginner Tutorial Series 6/17: Component Mode & How to Work with Polygon Vertices, Edges, Faces
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Substance Painter Quick Tip 4: What are ROUGHNESS/GLOSSINESS Black or White Values & How to Use Them
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Substance Painter: Texture Channels EXPLAINED (Metallic Roughness PBR Workflow) - IMPORTANT Tutorial
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Substance Sampler: How to Convert/Create a Texture Mask from Base Color (Albedo) Using Color Replace
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UE5 Quick Tip 29: How to Enable Hardware Ray Tracing (Real-Time Ray Tracing) in Existing UE5 Project
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My Current PROTOTYPING BLOCKOUT PROCESS for Modular Environment Creation (Maya/UE5 or Other 3D Apps)
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UE5: Modeling Mode Dynamic/Static Mesh Problems/Solutions (Convert, Merge, Duplicate, Split, Export)
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UE5: Placing Static Mesh Props w/Foliage Mode for Faster Environment Creation (Add Garbage &Clutter)
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UE5: Placing Static Mesh Props Naturally into Environment w/Simulate Physics (Add Garbage & Clutter)
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