OtaKing Animation

Paul "OtaKing" Johnson creates retro 2D styled anime using convoluted rituals and all the shading humanly possible.



OtaKing Animation

I'm currently in the US and just ate my own weight in chili at the Atlanta Chili Cook Off. Lots of different types of chili and you'd expect a big restaurant to have the best cooking but, for me, it came down to either Triple C Farms or Safety Consultants USA.
Neither won, though!

2 months ago | [YT] | 654

OtaKing Animation

Hello there! Thanks to you - yes, YOU - Alien: Monday now sits at almost 3 million views! Thankyou very much! I have indeed read every single comment.

On the subject of thanks though, I’d like to give special thanks again to the excellent voice actors Sara Secora and Phillip Sacramento, and the extremely effective sound design by Randy at Scary Good Studio, and my co-director, editor and artist Claudia “Maki” Montealegre who's been tirelessly working on the film with me every day for the past 6 years.

She mostly posts on Instagram under @makisempai. She’s also here on Youtube as @ProducerMaki and the channel is empty now, but we’re planning on putting up some special videos on there too.

I thought to spotlight Maki for jumping onto the project in late 2018. She designed the main character and co-wrote the script with me, keeping meticulous track of completed and outstanding shots while also co-directing the entire film. She oversaw timing and editing on every frame of the thing. There's a running scene that I redid six times and was about ready to dive into the sweet release of death. Claudia cracked it on the 7th time.

Some behind the scene info: the backgrounds for the film took a long time for me to paint in Photoshop, and I initially had them pretty bright and well lit. She darkened the whole thing up which gave the film that "Alien" feel that everyone is complimenting. She edited the pacing of the whole thing so that scenes have time to linger, and now it's more like the slow burn 70s-80s horror that I really enjoy.

I thought to include some pages from the art book so you can see some more of the 'behind the scenes' magic. I really like that she used Ripley’s pajama wear in the cat pile picture. Everyone kept saying there better be a cat so she included some: drive.google.com/drive/u/1/folders/1MfAG4yj5nSdOE1…

Page 39-40 in particular has a collection of shots that Maki came up with. The facehugger scuttling behind the alien in that one shot ended up being a great idea, to the biomechanical growth on the computer screen at the end (she reasoned that it would imply the ship is a bit of a lost cause at this point, and hopefully justify the character's decision to crash the whole thing) and the driller being flipped upside down after the big explosion at the climax of the film. The single tear falling down Ashlin’s face when she sees the alien for the first time- I can’t wait to see what Maki come’s up with on the next project. It’s different to my approach, but it’s effective how much she thinks about adding meaning to character acting, timing and creative details.

So anyway, I know we're living in a world overflowing with attention-grabbing things to watch and that nobody has the time to watch the credits so I hope this was a fun read into what goes into the animation process! For me, at least.

-Paul "OtaKing" J.

3 months ago (edited) | [YT] | 1,544

OtaKing Animation

Hello! Here's an ion cannon animation from the TFTC intro I'm currently on, and then some references of similar hand-animated electrical effects from Predator and Return of the Jedi. I also go into a bit of detail about how visual artists had to hand paint these at 24 frames per second in the days before CGI for just 🔥🔥🔥🦅1 freedom dollar🦅🔥🔥🔥 at tinyurl.com/otakingart. Apologies for the low quality squashed Youtube gifs!

3 months ago | [YT] | 2,252

OtaKing Animation

Since I announced I was working on an original IP "realistic" mecha film, loads of people have commented that I should check out Battletech. I don't want to get too influenced by another franchise, but I have been playing the 2018 PC game this week and getting pretty addicted to it. Also, Gabriel (tech support man for the Alien film) is into tabletop gaming and broke out the original 80s game which me and Producer Maki had a go at. I got absolutely wrecked, as you can see. Apparently they streamlined it a bit in later editions, but holy shit, we had to roll dice for absolutely everything! We had to roll dice to roll dice! And then roll dice to begin the process of rolling more dice!
I also learned that my eyesight is even worse than I thought and that I can't paint those tiny little miniatures.

4 months ago | [YT] | 1,152

OtaKing Animation

For those awaiting the mecha project: gifs and details at patreon/otaking77077. Original proposal seen here: tinyurl.com/otakingmech

4 months ago | [YT] | 988

OtaKing Animation

Thank you for 2 million views! Alien: Monday has subs in: Spanish, BR Portuguese, Russian and Thai. We’re still getting requests for Japanese, Korean and Polish if anybody wants to help! Submit @ Twitter/otaking77077


INCIDENTALLY! You can find my artwork on the cover of the Raystorm Collection for PS4 that just came out! It's quite an honour to be on an official Taito release. I played their games in the arcade all the time back in the 90s.

5 months ago | [YT] | 3,874

OtaKing Animation

6 months ago | [YT] | 637

OtaKing Animation

Two days remain.

6 months ago | [YT] | 1,932

OtaKing Animation

Five days remain.

6 months ago | [YT] | 711

OtaKing Animation

Six days remain.

6 months ago | [YT] | 1,072